I started making games in an Amiga500 some time in 1993. Well… “making games”. It was the great aera of pixels. I made dozens of games that – of course – seldom finished. But it did kindle my enthusiasm for digital art, for programming and essentially launched me on a trajectory, I am still on today.
Fast forward, I bumped into Pico8 a while back. One of tha many fantasy consoles, that have established their rightful place in the Indie Development and Jam scene.
I gives you 128×128 pixels and a palette of 16 locked colours to go wild. Sprite, Tiles, Sound and Music editor is all included.
I bought it (worth all it’s value) and made this game in about 2 hours!
Tataaa! PicoFighter!



For anyone looking to get into games, or anyone who wants to delve deep in nostalgia, this is your thing! It totally was mine. And quietly – I didn’t notice it at the start – it also launched a.mighty.dish.