Status: Released

Game Description

Unchain was released for the 2nd Pico8 JAM and is one of the first game projects I created. In essence, it’s is a simple platformer with all the bells and whistles – in an early 90ies kinda way.

There are two types of enemies, one just moving back and forth, and the other one moving on a predefined path.

All the level design is done in the tile editor of Pico8, so is the pixel artwork and sounds.

Find more details in this Pico8 forum post

The making of Unchain

The language used for Pico8 is LUA. Which is a terrible programming language (IMHO of course).

But it does the job, lets you do some neat syntax tricks to keep your character count down. After all the whole thing needs to fit in 8k of code.

And it lead to me finding out about Love2D, someone has written a Pico8 backend to. Find more details in this Pico8 forum post. Which then lead to everything else I was doing after.


Bubble Shooter Game
Love Is In The Air!
Science Puzzle Game
Molecule – A Chemical Challenge
Pumpkin Halloween Game
Pumpkin Punch